Track Your Opponents Elixir Bar

Making positive Elixir trades, countering clever and catching your opponent off guard – this is what really gets you victories in Clash Royale. In this guide, I’d like to show you some simple ways where you are in a battle, because knowing where your opponent stands is half the victory.

Counting Elixir

I know that many people simply don’t track how many Elixir their opponent has and also don’t know the real Elixir advantage or disadvantage they have. They play their deck down and cycle through until they either managed to get enough chip damage to win or lose.

When you think about this, you will very fast see that this is a real problem – knowing where you are in the battle (in Elixir advantage) is very important! This will help you:

  1. Get more victories because you know when you can catch your opponent off guard
  2. Help you to no over-commit in a push (maybe you’re behind in Elixir and will get punished hard for pushing in the wrong situation)

Elixir Advantage

I’m sure you all know what the Elixir advantage is – it’s when you invest less Elixir to counter your opponents attempt (of any kind) than he did. This will sooner or later lead to the situation when he hasn’t enough Elixir to defend your next attempt and hopefully get you the victory.

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Gain Elixir Advantage

The thing is, only going for the Elixir advantage won’t be enough at a certain point in Clash Royale as your opponent will also make positive Elixir trades and both of you will neutralize each other all the time.

I’m talking about the 3,000+ Trophy Range, where all opponents have a solid skillset and a balanced deck.

Opponent Off Guard

Every (or at least almost every) deck uses at least 2 cards that cost more than 4 Elixir, that’s almost half the Elixir Bar. If you can catch your opponent off guard, a single attempt can be enough to take down his Tower easily, just because he doesn’t have the Elixir to defend it properly.

counter opponent with low elixir

These situations will sum up to a lot of additional victories over time and miss out these opportunities is not a good tactic.

In fact, it’s pretty easy to do this, You don’t need a huge lead in Elixir, just an advantage of 3 or 4 Elixir is enough – but you need to know when it’s time to do it!

The only way is to know how many Elixir your opponent (roughly) has.

Track It

Tracking the Elixir of your opponent sounds in the first place like a horrible annoying thing to do.

I don’t expect anybody to just constantly do math while playing – that would kill a lot of fun of the game and isn’t possible.

But keeping track isn’t that hard if you start watching your opponents play and not only focus on your own Elixir Bar.

When you start, both of you will do the first play a 10 Elixir, and then you see what your opponent throws on the map.

Here are now some simple things you need to do to know how many Elixir your opponent has.

Count Big Value

From time to time, you or your opponent have several units on the map and one of your makes a big value trade.

I’m not talking about the 1-2 Elixir advantage ones; I talk about shutting down a push with 8-9+ Elixir with a spell.

extremely big positive elixir trade

In these situations, you need to note down in your head that you are now either extremely behind or in front in Elixir and adapt your gameplay to this.

If you just got behind, play low and try to come back with smaller positive trades – do not push yourself now, your opponent is in a big lead and can shut you down and counter and will catch you with almost no Elixir left!

If you made the great trade, you have to be aware that your opponent has not much to counter what you do. If you have like 7 Elixir, he has just 2-3 Elixir – this is the perfect situation to go for his Towers! Don’t let him recover at all and push. Even if comes back with a great value counter, you’re both even and he has nothing to push.

Expensive Cards

Golem, PEKKA, Elixir Collector – basically anything that costs 6 Elixir or more – will leave your opponent with not much left to defend.


If you have a decent amount of Elixir (6 Elixir or more), you need to push on the other lane – this will prevent him from building a larger push and shut down his attempt and with a little luck you catch him on the wrong foot and get his Tower easily with a low investment.


If battles go on and on, you can easily lose track of the current standing. In most battles, there will be small breaks where both of you wait for the Elixir Bar to recover.opponent sends golem clash royale

This is a great situation to synchronize – if your opponent hasn’t played anything for like 7 seconds or more and then you will see him deploying a tank or anything else more expensive in the back of his Kings Tower, you can be sure that he had reached a full Elixir Bar at that moment.

Then you only need to check your Elixir Bar and see if he has a lead in Elixir or not.

From my experience, this happens a couple of times in most battles so you only need to note it when it happens.


I know it doesn’t sound like a lot of fun doing this, but in a tactical game like Clash Royale you simply need to know what your opponent is about to do to win.

With the technique I have shown you above, you will see after a couple of battles that it start getting something you automatically do. It’s not about knowing the exact count all the time, but you will roughly know if your opponent has a full or empty Elixir Bar.


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  1. When the opponent has just played an elixir pump, it is often better to try and take it out compared to pushing immediately, because they are likely to have brought cheap defensive cards specifically for that situation. If you are unable to take it out, then be careful not to launch a premature push that can be easily countered. This is because with the opponents remaining four elixir they can still defend to some degree. Therefore, in this situation, unlike the others suggested above where the aim should be to get as much DPS to the tower as possible, more focus should be made on making your push hard to counter. Sometimes this can mean sacrificing initial surprise time to gain better synergy within your push.

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